The CORE 2001 Partyreport
Interview with Hoild of Enhanced Newcomer Team
How to support
the party the way that even it had only few C64 visitors, it enforced a good
reputation of the C64 scene in the general scene population? In tge following
dialogue you might learn some of the backstage details of this party
organisation. We bring you the interview with Hoild, the member of the Enhanced
Newcomer Team – C64 enthusiast and effectually the Core party C64 section
organiser.
The usual beginning
CreaMD: How did you like the party?
Hoild: I was enjoying it, and it was obvious all the other visitors were
enjoying it, too. We were only sum 52 ppl if I remember rite.
CreaMD: Quite a small
one. Who from the c64 scene was present?
Hoild: I have arrived there by Friday noon, and the official start of
the party was by 4pm. In fact, by noon there were N0 orgs at the partyplace at
all, but for Charlie|Inq. I was getting there by train, together with
SociSINGULAR, and most of the other SINGULAR guys also got on the train at Ajka.
It was Poison and Leon and Leon's cousin. In short, these names make up the
list of party-visitors from the 64 scene.
CreaMD: Cool
;-)
Hoild: But we must consider it was a Hungarian party and SINGULAR is one
of the two active 64 scene groups in .hu still in bussiness. Apart from the
sceners and me, OF COURSE we have met quite sum guys at the party-place who were
64ers in the golden age. None of them were sceners, though. (AFAIK)
CreaMD: Why, do you
think, so few people came? Did organisers at least made some profit to pay the
expenses ?
Hoild: _YOU_ should know better – good parties leave the organisers in
a heavy financial loss, because good party == quality over quantity, and yet
they could not ask for 10 times the normal entry fees to make up for the few
visitors… ;]
CreaMD: ;-)
CreaMD: Well, it must have been quite a good party. Not that fabulous as
the big ones. But still, why so few people?
Hoild: The orgs have not made enough campaigning on the international
level, as, since the party was N0 Kvake-Nuk'EM over LAN crap, the number of
visitors in a ‚small‘ country like .hu gets quite limited. IF there is going
to be a CORE:02, my best advice for them is – gather visitors from ALL
neighbouring countries as well, and even try to have visitors from remote
corners of planet Earth! ;]>
CreaMD: I think they
must have really scuffled the work on promotion. You did more promotion in a
short 1 week than they did in whole months. Thanx to that, quite a nice ammount
of quality releases were entered for the c64 compos on the Core party… [more
on it later in the report]
Hoild:
Apart from the sumwhat undersized hype and campaigning to launch this new party,
I can only say good and positive things about the orgs and the things they have
managed to get for maximum entertainment for us!
Hyping the partyplace
Hoild: Let me talk about the Partyplace – it is an
_excellent_ BIG two levels building, with a good-sized meeting hall and even a
movie hall with seats for ~400+ ppl or about!
CreaMD: Good, if the
party would be there also next time it sounds like a good partyplace.
Hoild: Even more so – one detail _especially_ attractive to
demo-sceners, as they are well known for finishing their releases +/-5mins to
the deadline – there was a remote room with supple power connectors and room
for about 15–20 machines, away from the noise of the party hall and the cinema
room with the demoshows, to provide peace and silence for that last furious bit
of coding/composing/pixelling! Great, huhh?!!
CreaMD:
Indeed!
Hoild: Lets' skip the details on supple sanitary conditions, _clean_
sleeping rooms away from the noise and the action, all in all, it IS an ideal
place for holding a B.I.G. party (BIG != MS, but still, room for ~500 visitors
is B.I.G. for me)
Orgs, and even more hype
Hoild: The main orgs were the ppl from INQUISITION, a Hungarian
Amiga/peecee group (hope I'm not talking bulls, I know only one of them for
good). There were also sponsors for the console / Amiga / peecee events, the
main platforms of CORE, and a few of these sponsors were providing awards for
the 8bit compos – sumthing to be explained here. There was no platform like
‚C-64‘ listed, there was a so-called ‚8bit‘ listed as an official
platform. Too bad we _don't_ have any speccy or Atari8bit sceners in Hungary, so
this ‚8bit‘ was practically limited to the C-64. I cannot tell if it is a
good idea to hold ‚8bit‘ demo / gfx / music compos with speccy / 64 / Atari
all in one bunch. I don't know if there were different 8bit scenes present,
what they would say about it. At the same time I am hoping VERY MUCH there will
be a party in Hungary with visitors/competitors from all these scenes!
CreaMD: Yes.
Hoild: But even if there will be N0 such party in Hungary, there is still
one such event in a certain neighbouring country – know which one, CreaMD?
;D
CreaMD: Oh yeah thanx
for mentioning the Forever party. I almost forgot to mention it in this party
report ;-)). How about sound equipment, projector?
Hoild: Ohh!, equipment! The sound equipment was quite OK, I was
expecting far worse, the amps were OK and the B.I.G. speakers were perfect for
demo/music compos! [don't expect better opinion from an audiophile] The
projector was lacking a few thousand more lumens, and there was only sum
reeel-crumpled canvas for it, adding extra-effects to all releases, like
Bump-mapping done in Hw.. ;]]
CreaMD: At least they
don't loose too much money on that, it must have been cheap ;-). And hey, it was
nice that you could connect to internet at partyplace. You could keep me
informed and also I could finish and submit my demo by saturday, just a few
hours before the start of the competitions. Greatish!
Hoild: The last thing to be mentioned about the equipment is the
party LAN, and the inet connexion – all network services were provided by one
of the sponsors, K & H Computer, and I must especially thank Balazs of
PSY-Net for letting me use an _expensive_ distance call dial-up connexion for
DL-ing most of the 64 releases I got via the internet, after the 128Kbit ISDN
inet crashed by Saturday afternoon.
About the visitors…
Hoild: MOST visitors were peeecee ppl, of course. I must add at
the same time that the majority of these peecee ppl were _active_ sceners and
not just any gamer-lamers! They were from .hu / .pl / even one or two from
.ru – one coder guy has travelled SIX bloody THOUSANDS of Kilometers from
Russia to bring his entry with himself and participate in person!
CreaMD: Six bloody
thousand kilometers! Unbelievable!
Hoild: I must spend sum words on the Polish guys – it was quite a
sight to see about 20 ppl appearing at once, marching under a B.I.G. Polish
flag!!!
Hoild: As far as Amiga visitors are concerned, only ~10 ppl, incl. me, at
most. It was not a perfect timing for a multi-platform party, as the
famous/ill-famous sequel to the „Parad“ booze-parties, called
Szittyozium[=„smokin'shit“], was happening on the same week as the CORE
party. About consoles – a few guys from the other scenes present were also
into consoles, [Official CORE party platform!!] and one of the sponsors, called
NewWaveComputing, is a small bunch of console freaks! There was a scheduled
console demo/alt.OSes/Apps presentation, and a 24 hours unofficial one at the
desks of the NWC ppl. :] No real console sceners present that I know of,
though.
CreaMD: Hm?
Hoild: SINGULAR was representing what few is left of the .hu 64 scene
(remember, Quality over quantity!), and the 64 was still beating the crap out
of Amiga, and doing FUCKING nice even compared with the peecee presence, with
7 SID entries / 5 gfx entries / one B'day demo for/from DMAgic by the man
himself doing this party-report with me.
CreaMD: Haheh ;-).
I won't cut this out. It's quite ego inflating ;-).
Hoild: -All the visitors were really enjoying and appreciating the
64 demoshows and compos – sumthing great to see in this crappy peecee era!!
There were great 64 releases on the party, it is very well worth checking for
everyone! The party had that particular nice oldie-feeling, in part because of
the small but active/hardcore scener bunch of visitors, and in part because of
the great 64 hacking we were doing to a d00d's C-64C – ohh, what a nice
thick column of smoke was rising from that 64 (no joke)!!! }=]>
CreaMD: poor c64
thingie ;-|
Hoild: N0 worries. The d00d was lucky ‚cause it was a switching PSU we
were using to check the mods, and it was only a few wires shorted by the sharp
edge of the RF shielding…
CreaMD: I‘m really
interested in the stories behind release collecting. Do you remember some
interesting situations, dialogs, correspondence?
Hoild: Hmmm!.. WE (you and me) know what is behind the thirteen
64 releases on this basically non-64-centered party. Commodore 64 was not a
main platform for this party, it was there only becuse there was a fuzzy
‚8bit‘ listed as an Official platform – what else 8bit could mean but the
64 in Central Europe?!! None of the orgs were 64 ppl, so sumbod had to take on
the controls, to assure a real 64 presence on a party that is meant as
‚multi-platform‘ – or at least so I thought, about 6 weeks before the
party. I was starting to promote it in e-mail to contacts and also campaigning
for it like mad at #C-64, with no real results during the first 5 weeks –
I was _desperate_..
CreaMD: ;-))
Hoild: ..it was looking like this – I got only one release during my
lonely-campainging, a killer gfx from Jailbird (szeva!), and sum promises about
„yeahh I might be visiting it“. Only this, in 5 weeks of mad and rabid
hyping for CORE in the 64 community..
CreaMD: ;)
Hoild: ..and in the last week, I've got help from sumone in organising
sum activity and kicking sum asses to come up with releases – it was (name
rubbed out for a good reason). And so, in the end, the 64 community and scene
don't have anything to be ashamed of. The majority of the 64 releases are from
the d00dz at #C-64 (Yo guys!)
CreaMD: Nice to see
#c-64 active once again, like in the good old times, instead of mumbling and
gossiping… and generaly just wasting time ;-).
Hoild: I was trying to make it more attractive for ppl to send their
releases to CORE:01 by telling them about the _N.I.C.E._ Champ.Cups winners are
going to get – and three of these nice trinkets http://c64.rulez.org/…hamp.cup.jpg
are now the reward of guys not just wasting their time at IRC (like me ;) but
doing sumthing for the 64 as well, when word is there about an opportunity to
show off!
CreaMD: ;-) So what?
how will you send that cup to Agemixer? ;-)
Hoild: Well, I am waiting on word by him about sum BIG party
he's visiting – Agemixer, you will get yer killer cup, I promise!!
Hoild wanted a big
piccy so I had to leave it big (CreaMD ;)
Epilogue revealing more
interesting facts
Hoild: So, as I told you, the party was a financial loss to the orgs, even
if maximum entertainment for us, visitors. This made them drop a hint that the
next CORE party is in peril. The small number of visitors has changed sum
critical things, like the AWARDS, just to name one. By default, and by
NWC's intent as sponsors, the winner of the ‚8bit‘ (= C-64) demo compo was
to get a _DREAMCAST_ IF there is a real competition with several competing
killer-releases!
CreaMD: (I think
I wouldn't find use for dreamcast here.. I have too much equipment overload at
home ;-)
Hoild: So, sponsors were not in scarce, the party-place was excellent,
ppl were nice, and I am thinking about sum way to help the poor orgs to have a
real multi-platform party in Hungary in years to come, since, as sum of you
might've already heard it, last year's one was the last of the Antiq
party-series.. :[ Dear 64 ppl! How about registering for the NEXT CORE party
(if there is going to be one) well in advance? Let the organisers and sponsors
know what they might expect regarding the number of visitors!!
CreaMD: Visitors list,
sure an useful thing!
Hoild: Also, I am asking all of you to tell your _active_ contacts in
the various scenes about this opportunity, and perhaps let your interest in such
a party to be held in Hungary in the future be known to the CORE orgs – http://core.kign.org ..And one more idea – IF
the CORE orgs give up on it, there is a fucking B.I.G. killer party-place to be
utilised! It is _not_ expensive at all, and perhaps there are sum interested and
reckless ppl to try coming up with such an event in the future, even if the CORE
staff already had enough of it after one single event…
CreaMD: Yep! I would
help with promotion for sure.
Hoild: And HEY!, YOU MOFOS!! WANNA HAVE THE BEST 128bit DEMO PLATFORM??!
ENTER THE NEXT CORE DEMO CONTEST AND WIN A DREAMCAST!!! – It is is out of
production by now, just like the 64, but the things I saw on it so far look
promising enough, that it could be a good enough hi-end platform for a demo
scene!
THE END
Credits and additional information
Date: 17.-19. august 2001 – Hungary
Partypage: http://scenergy.dfmk.hu/party/
Interviewed: Hoild of Enhanced Newcomer Team
Questions & Edited by: CreaMD/Dmagic & Hoild/Enc
Photos (source): come back later…
Core releases: Core 2001 releases
Start of
the session: Thu Aug 30 03:13:21 2001
End of the session???Thu Aug 30 05:42:53 2001
Discussion: 2 reactions